A 3D Diversion
I've been dividing my time up a little more on my film so I can teach myself Maya. I am using a rig we had at Summer Arts so I can learn how to animate in Maya. Even though I have delved ever so slightly into modeling and rigging I really don't want to get into that aspect of 3D. I have done animation in Lightwave before and just barely in Maya so I decided to really jump in and work it all out. It's mostly getting used to where the different controls are in Maya as opposed to Lightwave. Maya does have better animation controls just like Lightwave has better modeling. It also helps to have such a nice rigged character as this one.
I also did this walk, which was to try and have him pulling something along. This is a nice challenge in 3D to keep the hands holding onto the same object while still walking the character and giving him a little resistance. I Plan on doing some more scenes as well as working with some of the texturing and effects.